Showing posts with label game development. Show all posts
Showing posts with label game development. Show all posts

Sunday, March 14, 2010

Rokon - 2D Game Engine for Android

I made a quick search on existing 2D game engines for Android, and managed to find Rokon - 2D Game Engine for Android:

"The project began as a result of being unable to find anything like this for Android, the aim of this project was to create a framework which can be used for any kind of game, and provide as much functionality and flexibility as possible.

Using a variety of classes it is possible to create playable and attractive games much quicker than it would starting from the ground up. A system of drawable objects on layers is the starting point, extensible to almost any usage. Rokon is also aimed at those new to Android programming, it provides all the necessary functions to handle the more laborious tasks - such as handling the hardware, accelerometer, audio, vibrations and incoming notifications. Creating a game ready for the market using Rokon requires ver y little Android-specific knowledge. We make games because we love playing them, so it should be as easy (and fun) as possible."

After a very quick look on Rokon's (Java) APIs, I think I will give it a try, and report later on about my experiences on developing with it.